分享從PVM裡面修改飛機註冊碼顯示位置改法(更新圖片)
本帖最后由 gwojin 于 2011-8-18 21:54 编辑機翼上方 有時候會有2ㄍLayer("U01_R_flapup")括號裡面的_R_會有L
Layer("U01_R_flapup"){
Material(#00FFFFFF,#00FFFFFF,200,#00FFFFFF,#00000000)
Attribute("Shadow")
Mode("TEXTURE2")
Group(16)
Stage("NORMAL_SHADE","b744anzc.bmp",0,"REPEAT","LINEAR","YFACE",[-144.43,-11.76],90,)
要顯示就保留不顯示就刪除整排Stage("BLEND","ZK-NBW.dds",0,"CLAMP","MIPMAPANISOTROPIC","YFACE",[-1.77,-0.34],122,[-12,12])
機翼下方 有時候會有2ㄍLayer("D01_L_flapup")括號裡面的_L_會有R
Layer("D01_L_flapup"){
Material(#00FFFFFF,#00FFFFFF,200,#00FFFFFF,#00000000)
Attribute("Shadow")
Mode("TEXTURE2")
Group(16)
Stage("NORMAL_SHADE","b744anzb.bmp",0,"REPEAT","LINEAR","YFACE",[-2.46,23.95],90,)
要顯示就保留不顯示就刪除整排Stage("BLEND","ZK-NBW.dds",0,"CLAMP","MIPMAPANISOTROPIC","YFACE",[-0.35,0.91],52,)
機身左右
Layer("05L_body01"){
Material(#00FFFFFF,#00FFFFFF,220,#00FFFFFF,#00000000)
Attribute("Shadow")
Mode("TEXTURE2")
Group(16)
Stage("NORMAL_SHADE","b744anza.bmp",0,"REPEAT","LINEAR","XFACE",[-6.81,-7.4],90,)
要顯示就保留不顯示就刪除整排Stage("BLEND","ZK-NBW.dds",0,"CLAMP","MIPMAPANISOTROPIC","XFACE",[-1.4,0.7],90,)
Layer("05R_body01"){
Material(#00FFFFFF,#00FFFFFF,220,#00FFFFFF,#00000000)
Attribute("Shadow")
Mode("TEXTURE2")
Group(16)
Stage("NORMAL_SHADE","b744anzb.bmp",0,"REPEAT","LINEAR","XFACE",,90,)
要顯示就保留不顯示就刪除整排Stage("BLEND","ZK-NBW.dds",0,"CLAMP","MIPMAPANISOTROPIC","XFACE",[-1.4,0.7],90,[-3,-3])
最後補充:機身上方和下方每句開頭我都有說明~~有時候會有2ㄍLayer("D01_L_flapup")括號裡面的_L_會有R~~就是我附上圖片的左右邊顯示位置 自行研究吧!!
呵~LZ研究挺深入的~ 很仔細的教程,我來學習一下..... LZ很认真噢~,不错 多謝樓主的教導... 楼主研究的真透彻 佩服啊 嗯嗯,LZ方法不错。如果想删掉dds,其实可以直接在pvm里搜索“dds”,然后凡是引用dds的语句删掉就可以了~ 学习了 大师真多!!!! 很仔細的教程,我來學習一下..... 獲益良多,感謝指教~thx
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